Elastic Plastic Sponge

The Elastic Plastic Sponge was created by students from the Southern California Institute of Architecture (SCI-Arc) led by Benjamin Ball, Gaston Nogues and Andrew Lyon of the Ball-Nogues Studio. The Elastic Plastic Sponge was a large scale installation that could be twisted, arched and curled to form different types of space including a lounge, a theater, or a large sculptural Mobius strip. In the desert heat of Indio, the architectural installation provided a respite from the sun by making shade and mist while at night, each “cell” within the Elastic Plastic Sponge supported a fluorescent tube–the tubes shifted in orientation relative to each other to create the effect of sweeping motion. The motion effect was evident from close-up as well as impactful from across the vast festival grounds–an important asset in an environment of throngs of festival-goers and competing spectacles.

The Elastic Plastic Sponge was a unique structure. In architecture terminology, the phrase that describes a system whose form is derived from its material properties is “form active.” These types of structures are difficult to study using software. They often require architects to explore their designs by testing full-scale mock-ups, and using that empirical information to help inform the process of digital modeling, which is studied in the studio rather than in the field.

The Elastic Plastic Sponge was comprised of 250 cells, each fabricated using custom jigs designed by SCI-Arc students.  The cell module is a very effective way of constructing a temporary structure: each can be transported as a flat unit to the Festival and rapidly assembled on site; after the Festival is over, dismantling and transportation to a new site is easy.

From the Festival’s standpoint of an event spanning several days, the Elastic Plastic Sponge could be rapidly reconfigured to create unique spatial arrangements each day; its flexibility allows the designers to adapt to changing crowd, climate and site conditions. From a pedagogical standpoint, the Elastic Plastic Sponge’s mutability enabled students to examine its unique structure at full scale; working and reworking its shape as they would a digital model.

Project Team: Joanne Angeles, Benjamin Ball, Phil Blaine, Seyoung Choi, Dina Giordano, Benlloyd Goldstein, Monica  Gutierrez, James Jones, William Kim, Anthony Lagunay, Andrew Lyon, Jorge Miranda, Jeffery Morrical, Gaston Nogues, Mandana Ozlati, Tim Peeters

Lighting consultant: Chris Ball

Lighting equipment donated in kind by American Apparel.

 

Rock and Roll Fantasy: SCI-Arc at Coachella 
The studio, which began on January 19, 2009, required participants to study large-scale art installations, and devise one such structure as a class and then build the temporary architecture installation for the tenth annual Coachella Valley Music & Arts Festival. Elastic Plastic Sponge, the result of this collaboration between SCI-Arc and Coachella, will debut at this year’s festival, April 17 through April 19 at the Empire Polo Club in Indio, California.

The SCI-Arc studio class began the project by researching legendary rock ‘n’ roll gatherings including Woodstock, Glastonbury Festival and past Coachella installments. Students also spent time investigating other temporary constructions created for Burning Man, Serpentine Pavilion and the Venice Biennale, among others.

As the studio evolved, the class began to develop various designs in separate teams. Festival promoter Goldenvoice chose one of these designs, which will receive prominent placement at Coachella.

Benjamin Ball, Gaston Nogues and Andrew Lyon of Ball-Nogues Studio taught the studio with special direction from Coachella’s art curator, Philip Blaine.

About SCI-Arc
SCI-Arc, an independent, accredited degree-granting institution, offers undergraduate and graduate programs in architecture. An educational laboratory, SCI-Arc tests the limits of architecture in order to transform existing conditions into the designs for the future. With its location in a quarter-mile-long former freight depot in the intensely urban Artist District in Downtown Los Angeles, SCI-Arc provides a uniquely inspiring environment in which to study architecture. It is distinguished by the vibrant atmosphere of its studios, where some 500 students and 80 faculty members—mostly practicing architects—work together in a fluid, non-hierarchical manner, re-examining assumptions and exploring and testing new ideas through making. The institution offers weekly lectures and ongoing exhibitions, which are free and open to the public.

SCI-Arc – Re-imagining the edge: Educating Architects to engage, speculate, innovate.

To learn more about SCI-Arc, visit www.sciarc.edu.

Sculptural Cardboard Workspace

We designed this sculpture-like workspace for Edward Cella Art + Architecture (ECAA) gallery formerly located across from LACMA on Wilshire Boulevard in Los Angeles. The undulating functional object was crafted by hand from assembled layers of industrially cut cardboard and Koskisen plywood. Seeking to affect the white cube space of the gallery with minimal use of materials, we utilized the surging repetition and pattern created by stacking two shapes of pre-cut cardboard designed and calibrated on computational software. Suggesting movement and vitality, the reception counter acts as a fluid yet intermediary object between the public space of the gallery and the gallery’s workspace. Fabricated by our collective team, the workstation reflects the gallery’s emphasis on craftsmanship and execution. Embracing the post-gilded age economy, the design’s humble materials do not shy from seeking new and dynamic forms.

Principals in Charge: Benjamin Ball, Gaston Nogues

Project Managers: Andrew Lyon, James Jones

Design Team: Andrew Lyon, James Jones

Project Construction Team: James Jones, Andrew Lyon, Nicole Semenova, Jonathan Kitchens, Elizabeth Timme, Gaston Nogues, Tim Peeters, Nicole Kell

Se San Diego Hotel City Wall

The project is located in a new Se San Diego Hotel. The brief called for a sculptural wall map of the City of San Diego that also marked the location of the hotel.  Using software, we transformed an aerial photograph of the City into a three dimensional bas relief. The photographic image became the data set for the CNC milled wall sculpture finished in bronze and polymer resin.

Principals in Charge: Benjamin Ball, Gaston Nogues
Project Manager:  Ben Dean
Project Design and Development: Benjamin Ball, Gaston Nogues, Ben Dean
Custom Software Development: Sparce Studio
Installation Team: Benjamin Ball, Gaston Nogues, Andrew Lyon

Interior Design: Dodd Mitchell Design

Unseen Current

Unseen Current is a navigable billow of fog flowing through Extension Gallery. Three thousand hanging strings or “catenaries” totaling 10 miles in length span between the walls of the gallery in precise arrangements. From a distance, this three dimensional array of catenaries suggests a surface or volume; upon moving to its center, it evokes a rolling fog. To this end, custom software was developed to explore the form of (and generate the plans for) the project. Like a pointillist painting in space inspired by the smoggy sky of Los Angeles, the color of the installation gradates from a rich orange to sky blue.

Architect Philip Johnson’s ethereal hanging-chain window treatments at the Four Seasons Restaurant in New York also served as inspiration for the project. Ball-Nogues “sample” what was essentially a two dimensional decorative motif for Johnson then reinterpret it for their three dimensional modulations in the gallery.

Designers and Principals in Charge: Benjamin Ball and Gaston Nogues

Project Team Los Angeles: Ben Dean, Mark Bowman, Michael Ferrante

Project Team Chicago: Christopher Bartek, Lindsay Grote, Jack Donoghue, Kasia Mielniczuk, Pei San Ng, Marine Manigault, Martina Dolejs, Cady Chintis, John Wolters, Ryan Johnson, Dana Andersen, Melodi, Zarakol, Sarah Forbes, Bryant Pitak, Kathryn McRay, Christina Halatsis, Vince Rivera, Kate Cain, Mariga Medic

Software Development: Sparce Studio

Curator: Paula Palombo

Unseen Current is sponsored by Extension Gallery, The Graham Foundation, with the designer’s support provided by United States Artists.

Echoes Converge

What does it mean to create an architecturally scaled environment that has a potent sculptural presence but is made of almost no material? What does it mean when we modulate space with volumes that hover on the threshold of absence?

This installation marries characteristics from two distinct ceiling traditions: the contemporary suspended ceiling (a system that is inexpensive, modular, and easy to install) and the Renaissance coffered ceiling (a province of exploration into both mathematical tiling systems and opulent visual effects).

In our continuing effort to resist the limiting presuppositions and economic flimflam embedded in commercial software and existing architectural fabrication techniques, we developed two new tools for Echoes Converge: a custom software design system and an automatic cutting apparatus. Using the software, we can explore the form of the installation, then send construction data to a digitally controlled mechanical apparatus — the Insta-Lator — which automates the mind-numbing process of cutting thousands of unique lengths of string. As a combined design and production system, these tools enable the installation to function as architecture but also as a made-to-order product that can be rapidly deployed by the designer or owner.

Partners in charge: Benjamin Ball and Gaston Nogues

Development and FabricationTeam: Benjamin Ball, Gaston Nogues, Ben Dean, Andrew Lyon, William Trossell, Chris Lin, Martina Dolejsova, David Bant

Custom software:  Sparce Studio

Copper Droopscape

Commissioned for the 2008 Coachella Valley Music Festival in California, Copper Droopscape floated over the expansive festival grounds for ten days, providing both visual spectacle and shelter from the harsh desert sun. Throughout the day, music fans sat, talked, and slept in the dappled pools of colored light and shadow produced by the canopy. At night, Copper Droopscape was lit from underneath–– a shimmering, fiery beacon drawing lovers and dancers from across the 90-acre concert grounds.

Unlike conventional fabric structures designed to resist the force of wind, Copper Droopscape actively engaged the breeze. The complex, 90-foot canopy translated wind energy into sensuous motions that festival goers compared to the sea, or a kelp forest undulating beneath the waves–– both delicious metaphors for a cool sanctuary, given the installation’s unforgiving desert site. The motion of the translucent canopy resulted in a hypnotic effect as light passed through and reflected off the Mylar network. In a light breeze, the canopy made a gentle rustling sound; during gusts, a pronounced clapping sound.

The canopy was supported by rapidly deployable tripods made of untreated California pine. After the festival, the tripods were repurposed by a local builder.

Copper Droopscape was a study in non-standard modularity. While it employed a uniform cell dimension, each of its 864 parts was unique. The standard cell made field assembly manageable, while each part’s non-uniform aspects–– the form and proportions of the hanging tendril–– yielded a rich visual and aural experience.

Ball-Nogues collaborated with Pylon Technical to create custom software to explore the form of Copper Droopscape, control the degree of openness in the canopy, and expedite fabrication. The software made formal exploration and revision fluid and effortless. Rather than drawing each of the unique mylar parts, Ball-Nogues sketched the qualities of the canopy in general terms, and the software automatically generated the hundreds of components making up the unified canopy system, labeled them, and prepared files to drive a computer-controlled cutting machine. The design and logistics were “front loaded” to reduce on-site management and fabrication complexity, which allowed Copper Droopscape to be assembled by a team of 12 people in just ten days.

Designers and Principals in Charge: Benjamin Ball and Gaston Nogues

Project Manager: Andrew Lyon

Project Design and Development Team: Ben Dean, Andrew Lyon

Project Construction Team: Benjamin Ball, Chris Ball, Jodie Bass, Mark Bowman, Ryan Davis, Ben Dean, Martina Dolejs, Melissa Sophia Drocles, Christine Eyer, Richie Garcia, Eddie Gonzales, Oliver Hess, Josh Levine, Andrew Lyon, Reid Maxwell, Pie San Ng, Gaston Nogues, Charon Nogues, Nick Paradowski, Michelle Paul, Sarah Peyton, Geoff Sedillo, Andy Summers, Elizabeth Tremante, William Trossell, Erica Urech, Johanna Zuckerman

Software Development:  Sparce Studios

Structural Consultants: Buro Happold, Los Angeles

Liquid Sky Centerfold

Jennifer Caterino, editor of Form Magazine, asked us to feature one of our projects as the centerfold for the January 2008 issue of the publication. We chose Liquid Sky, our winning project for the 2007 Museum of Modern Art, Young Architects Program Competition. For this centerfold, we collaged a number of images of Liquid Sky, combined them over an Alberto Vargas pin-up woman and a do-it-yourself guide to making a model of the Mylar roof structure we used in the pavilion.  All members of the Los Angeles American Institute of Architects received a copy.

Liquid Sky

From the Museum of Modern Art Press Release:

The Museum of Modern Art and P.S.1 Contemporary Art Center present an installation in P.S.1’s outdoor courtyard by Los Angeles-based firm Ball-Nogues, led by Benjamin Ball and Gaston Nogues, winner of the eighth annual MoMA/P.S.1 Young Architects Program. The competition invites emerging architects to propose an installation for the courtyard of P.S.1 in Long Island City, Queens. The objective of the Young Architects Program is to identify and provide an outlet for emerging young talent in architecture, an ongoing mission of both MoMA and P.S.1. This year, five finalists selected by a closed nomination process were asked to present designs for an installation at P.S.1.

The winning installation, Liquid Sky, designed by Ball-Nogues (Los Angeles), will be on view in the P.S.1 courtyard beginning June 21. Liquid Sky will immerse the viewer in kaleidoscopic patterns of color created by sunlight filtering through an array of translucent, tinted Mylar petals that resemble blossoming flowers of stained glass. Together, the petals form a tensioned surface that reconfigures the horizon, cresting above the walls of the P.S.1 courtyard. Six towers constructed from untreated utility poles support the surface while providing discrete spaces at their base for relaxing on enormous community hammocks made of brightly colored netting. For the adjacent outdoor gallery, the team has designed the Droopscape, a slack catenary belly that shifts and flows in the wind, supported by drench towers that periodically soak visitors below with their gravity-induced tip buckets by Fountainhead. The winning proposal was designed in collaboration with Paul Endres of Endres Ware Architects/Engineers and the Product Architecture Lab at Stevens Institute. As in past years, the project will serve as the venue for Warm Up, the popular music series held annually in P.S.1’s courtyard.

“Ball-Nogues’s exuberant project, Liquid Sky, combines the zest of a joyful event space with rigorous research into new materials and digital fabrication,” states Barry Bergdoll, Philip Johnson Chief Curator of Architecture and Design at The Museum of Modern Art. Low-tech assembly is joined with experiment in the latest cutting and fabrication techniques gleaned from the sailing industry. They posit a project whose research will hold resonance and application long after this summer’s Warm Up series. Liquid Sky is a rich palette of atmospheric effects and brilliant color with an undertone of the ephemeral circus spectacle.

According to P.S.1 Director Alanna Heiss, “To hear five great, young architects present their dream of a temporary pavilion is to fall in love five times. The winner, Ball-Nogues, from the Echo Park area of Los Angeles, gave us a Fellini-esque project: a circus tent whose canvas has been replaced with phosphorescent scales of hallucinogenic colors. This astonishing but low-tech creation cannot fail but to delight viewers of all ages.”

Ball-Nogues principals, Benjamin Ball and Gaston Nogues, describe the experience of their installation: “When you step into Liquid Sky, you’ve set your mind and body free from the weight of the urban environment and are submerged into an atmosphere of soothing exhilaration, subtle stimulation, and inspirational calm. As the installation changes from day-to-day, even hour-to-hour, your expectations create your own unique experience.”

Designers and Principals in Charge: Benjamin Ball and Gaston Nogues

Project Team: Paul Endres, Mark Pollock, Erik Verboon, Corey Brugger

Canopy Membrane Analysis and Formfinding, Structural Engineering: Endres Ware: Paul Endres, Benjamin Corotis, Mary Barensfeld

Parametric Modeling and Scripting: Product Architecture Laboratory, Stevens Institute of Technology: John Nastasi, Mark Pollock, Erik Verboon, Corey Brugger

Canopy Membrane and Structural Consultants: Arup Los Angeles: Bruce Danziger; Arup New York: Matt Jackson, Matt Clark; Werner Sobek New York: Will Laufs

Water Effects Design and Engineering: Fountainhead Water Systems Design, Los Angeles: Jenna Didier, Oliver Hess, Nick Blake

Hammocks: Sheila Pepe

Project Coordinators:: Chris Reins and Elizabeth Lande

Poster Series Curator: Israel Kandarian

Construction Coordination:Ball-Nogues Studio

Construction Team Leaders: Mark Pollack , Justin Capuco, Jed Geiman, Scott Mitchell

Construction Team: Danny Abalof, Andrea Abramoff, Rocio Barcia, Bogyi Banovich, Bridget Basham, Tripp Bassett, Harrison Blair, Lorka Birn, Lander Burton, Maria Camoratta, Steven Chen, Dianne Chia, Malachi Connely, Ceasar Cotta, Jonathan Cottle, Elizabeth Cunningham, Dino, Susannah Dickinson, Erin Egenberger, Kate Feather, Michael Ferrante, Bruce Foster, Hiroe Fujimoto, Owen Gerst, Lee Gillentine, Adrian Grenier, Yarden Harari, Mark Horne, Steve Keene, Keivon Kianfar, Greg Kay, Da Sul Kim, Nicole Kotsis, Michael Lindsey, Margot List, Catherine Lohanata, Sabrina Lupero, Andrew Lyon, Brittany Macomber, Mia Lai, Miles Mercer, Paul Matys, Cristina Milleur, Scott Mitchell, Ry Morrison, Charon Nogues, Caroline O’Leary, Meaghan Pierce-Delaney, Alex Pollock, Raphael Periera, Cindy Poulton, Ardo Pizzi, Jar Rittoral, Todd Rouhe, Larissa Santoro, Karl Schmid, Benno Schmidt, Jess Shirley, Jesse Seegers, Skyler, Rico Suarez, David Wicks, CK Dickson Wong, Tom Wu, Coe Will, and other generous contributors

Special Thanks: Brooke Hodge, Sylvia Lavin, Tripp Bassett, Monica Jeremias, Charon Nogues, Nancy Ball, William Ball, Mario Nogues, Tony Barre, Josh Levine, Meaghan Lloyd, Socrates Sculpture Park, Mark di Suvero, David Jargowski, Hood Sailmakers, Hale Walcoff, John Gluek, Tom Obed, Benjamin Keating, John Drezner, Gary Hummel, Eliott Pattison Sailmakers, Britt Holmes, Tom Majich, Jason Moses, Texas A&M University: Carol Lafayette, International Rigging – Simon Franklyn, Elizabeth Cunningham, John Nastasi, David Bott, Tom Wiscombe, Hardy Wronsky, Southern California Institute of Architecture, Pablo Castro and Jennifer Lee, Susan Hengst, Tracey Tanner, Tasha Lemel, Deagan Day Design, Jamaica Jones, Michael Lindsey Sculpture, Scott Walker

Agnes B. Boutique

Clothing retailer Agnes b. asked us to design a low budget store window installation that made a connection to our project for the Young Architect’s Program at the P.S.1 Contemporary Arts Center. We used a flexible scissoring net structure similar to the “Droopscape” structure at P.S.1, but here in a vertical configuration so that the net formed a large-scale chain link fence between Greene Street in Soho and the interior of the store. To make the 390 unique parts, we employed polyester reinforced Mylar cut with a computer controlled system. The cutting system labeled the material with a Sharpie marker to make the “Agnes b.” logo and write “P.S.1 Warm Up” on the parts. Posters by various designers from throughout the world appeared in collages in the store. Mimicking the poster concept for the P.S.1 installation, each week a new poster appeared to compliment or obscure the previous week’s edition. Israel Kandarian was curator for the posters series.

Principals in Charge: Benjamin Ball, Gaston Nogues
Project Fabrication: Benjamin Ball, Gaston Nogues
Graphic Design and Poster Curator: Israel Kandarian

Skin + Bones, Parallel Practices in Fashion and Architecture Fete Installation

In summer 2006 the Museum of Contemporary Art, Los Angeles commissioned us to create a one-night installation for the Skin and Bones, Parallel Practices in Fashion and Architecture opening night fete and annual fundraiser. The event took place in a 12,000 square foot gallery building at the Geffen Contemporary. The development and fabrication time for the project was six weeks.

In literal reference to fashion we used garment related fabrication techniques such as patterning, sewing, folding, weaving, knitting & draping to create an ephemeral structure that would enhance the social setting and create a shared visual memory of the fleeting gala. En-route to dinner, guests were invited to walk a runway through a swirling kaleidoscopic array of last year’s T-shirts, flannel pajamas, Polo shirts and all other manner of accouterment.

To create this effect we worked in concert with Endres Ware Engineers to develop an anticlastic minimal surface net structure that became the armature for weaving colorful materials plucked from the conveyor belts of bulk textile recycling companies.  We laid the materials flat for flame proofing treatment, sorted them into color categories and then folded them in preparation for weaving. This process served as karmic retribution for years of neglecting to properly do laundry. Working closely with a fishing net manufacturer, we educated ourselves in the deceptively vast intricacies of net building; applying the know-how of an “outsider” industry to create an architectonic structure. Afterward, our net maker told us “it was the most challenging net I have ever made.”

Designers and Principals in Charge: Benjamin Ball, Gaston Nogues
Fabrication: Ball-Nogues Studio
Fabrication Team: Benjamin Ball, Gaston Nogues, Ben Dean, Elizabeth Tremante, Charon Nogues, Monica Jeremias
Structural Engineer: Endres Ware Architects and Engineers
Net Fabrication: Christensen Networks